This is the Linux app named Oboe whose latest release can be downloaded as 1.10.0sourcecode.tar.gz. It can be run online in the free hosting provider OnWorks for workstations.
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Oboe
DESCRIPTION
oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream sharing to match device capabilities. Example apps and utilities demonstrate best practices for thread priority, audio mixing, and underrun handling. By aligning with the native audio stack, oboe enables professional music apps, real-time communications, and games to achieve consistent audio performance across a wide range of devices.
Features
- Unified API over AAudio and OpenSL ES for broad device coverage
- Callback-based, low-latency audio I/O for playback and recording
- Flexible format negotiation including sample rate and channel count
- Floating-point pipelines and tuned buffering for stability
- Examples for thread priority, mixing, and underrun recovery
- Designed for real-time music, VOIP, and gaming scenarios
Programming Language
C
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/oboe.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.