xmodmap - Online in the Cloud

This is the command xmodmap that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator

PROGRAM:

NAME


xmodmap - utility for modifying keymaps and pointer button mappings in X

SYNOPSIS


xmodmap [-options ...] [filename]

DESCRIPTION


The xmodmap program is used to edit and display the keyboard modifier map and keymap table
that are used by client applications to convert event keycodes into keysyms. It is
usually run from the user's session startup script to configure the keyboard according to
personal tastes.

OPTIONS


The following options may be used with xmodmap:

-display display
This option specifies the host and display to use.

-help This option indicates that a brief description of the command line arguments
should be printed on the standard error channel. This will be done whenever an
unhandled argument is given to xmodmap.

-grammar
This option indicates that a help message describing the expression grammar used
in files and with -e expressions should be printed on the standard error.

-version
This option indicates that xmodmap should print its version information and exit.

-verbose
This option indicates that xmodmap should print logging information as it parses
its input.

-quiet This option turns off the verbose logging. This is the default.

-n This option indicates that xmodmap should not change the mappings, but should
display what it would do, like make(1) does when given this option.

-e expression
This option specifies an expression to be executed. Any number of expressions may
be specified from the command line.

-pm This option indicates that the current modifier map should be printed on the
standard output. This is the default mode of operation if no other mode options
are specified.

-pk This option indicates that the current keymap table should be printed on the
standard output.

-pke This option indicates that the current keymap table should be printed on the
standard output in the form of expressions that can be fed back to xmodmap.

-pp This option indicates that the current pointer map should be printed on the
standard output.

- A lone dash means that the standard input should be used as the input file.

The filename specifies a file containing xmodmap expressions to be executed. This file is
usually kept in the user's home directory with a name like .xmodmaprc.

EXPRESSION GRAMMAR


The xmodmap program reads a list of expressions and parses them all before attempting to
execute any of them. This makes it possible to refer to keysyms that are being redefined
in a natural way without having to worry as much about name conflicts.

The list of keysym names may be found in the header file <X11/keysymdef.h> (without the
XK_ prefix), supplemented by the keysym database /usr/share/X11/XKeysymDB. Keysyms
matching Unicode characters may be specified as "U0020" to "U007E" and "U00A0" to
"U10FFFF" for all possible Unicode characters.

keycode NUMBER = KEYSYMNAME ...
The list of keysyms is assigned to the indicated keycode (which may be specified
in decimal, hex or octal and can be determined by running the xev program). Up to
eight keysyms may be attached to a key, however the last four are not used in any
major X server implementation. The first keysym is used when no modifier key is
pressed in conjunction with this key, the second with Shift, the third when the
Mode_switch key is used with this key and the fourth when both the Mode_switch and
Shift keys are used.

keycode any = KEYSYMNAME ...
If no existing key has the specified list of keysyms assigned to it, a spare key
on the keyboard is selected and the keysyms are assigned to it. The list of
keysyms may be specified in decimal, hex or octal.

keysym KEYSYMNAME = KEYSYMNAME ...
The KEYSYMNAME on the left hand side is translated into matching keycodes used to
perform the corresponding set of keycode expressions. Note that if the same
keysym is bound to multiple keys, the expression is executed for each matching
keycode.

clear MODIFIERNAME
This removes all entries in the modifier map for the given modifier, where valid
name are: Shift, Lock, Control, Mod1, Mod2, Mod3, Mod4, and Mod5 (case does not
matter in modifier names, although it does matter for all other names). For
example, ``clear Lock'' will remove all any keys that were bound to the shift lock
modifier.

add MODIFIERNAME = KEYSYMNAME ...
This adds all keys containing the given keysyms to the indicated modifier map.
The keysym names are evaluated after all input expressions are read to make it
easy to write expressions to swap keys (see the EXAMPLES section).

remove MODIFIERNAME = KEYSYMNAME ...
This removes all keys containing the given keysyms from the indicated modifier
map. Unlike add, the keysym names are evaluated as the line is read in. This
allows you to remove keys from a modifier without having to worry about whether or
not they have been reassigned.

pointer = default
This sets the pointer map back to its default settings (button 1 generates a code
of 1, button 2 generates a 2, etc.).

pointer = NUMBER ...
This sets the pointer map to contain the indicated button codes. The list always
starts with the first physical button. Setting a button code to 0 disables events
from that button.

Lines that begin with an exclamation point (!) are taken as comments.

If you want to change the binding of a modifier key, you must also remove it from the
appropriate modifier map.

EXAMPLES


Many pointers are designed such that the first button is pressed using the index finger of
the right hand. People who are left-handed frequently find that it is more comfortable to
reverse the button codes that get generated so that the primary button is pressed using
the index finger of the left hand. This could be done on a 3 button pointer as follows:
% xmodmap -e "pointer = 3 2 1"

Many applications support the notion of Meta keys (similar to Control keys except that
Meta is held down instead of Control). However, some servers do not have a Meta keysym in
the default keymap table, so one needs to be added by hand. The following command will
attach Meta to the Multi-language key (sometimes labeled Compose Character). It also
takes advantage of the fact that applications that need a Meta key simply need to get the
keycode and don't require the keysym to be in the first column of the keymap table. This
means that applications that are looking for a Multi_key (including the default modifier
map) won't notice any change.
% xmodmap -e "keysym Multi_key = Multi_key Meta_L"

Similarly, some keyboards have an Alt key but no Meta key. In that case the following may
be useful:
% xmodmap -e "keysym Alt_L = Meta_L Alt_L"

One of the more simple, yet convenient, uses of xmodmap is to set the keyboard's "rubout"
key to generate an alternate keysym. This frequently involves exchanging Backspace with
Delete to be more comfortable to the user. If the ttyModes resource in xterm is set as
well, all terminal emulator windows will use the same key for erasing characters:
% xmodmap -e "keysym BackSpace = Delete"
% echo "XTerm*ttyModes: erase ^?" | xrdb -merge

Some keyboards do not automatically generate less than and greater than characters when
the comma and period keys are shifted. This can be remedied with xmodmap by resetting the
bindings for the comma and period with the following scripts:
!
! make shift-, be < and shift-. be >
!
keysym comma = comma less
keysym period = period greater

One of the more irritating differences between keyboards is the location of the Control
and CapsLock keys. A common use of xmodmap is to swap these two keys as follows:
!
! Swap Caps_Lock and Control_L
!
remove Lock = Caps_Lock
remove Control = Control_L
keysym Control_L = Caps_Lock
keysym Caps_Lock = Control_L
add Lock = Caps_Lock
add Control = Control_L

This example can be run again to swap the keys back to their previous assignments.

The keycode command is useful for assigning the same keysym to multiple keycodes.
Although unportable, it also makes it possible to write scripts that can reset the
keyboard to a known state. The following script sets the backspace key to generate Delete
(as shown above), flushes all existing caps lock bindings, makes the CapsLock key be a
control key, make F5 generate Escape, and makes Break/Reset be a shift lock.
!
! On the HP, the following keycodes have key caps as listed:
!
! 101 Backspace
! 55 Caps
! 14 Ctrl
! 15 Break/Reset
! 86 Stop
! 89 F5
!
keycode 101 = Delete
keycode 55 = Control_R
clear Lock
add Control = Control_R
keycode 89 = Escape
keycode 15 = Caps_Lock
add Lock = Caps_Lock

ENVIRONMENT


DISPLAY to get default host and display number.

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