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SockJS-client download for Windows

Free download SockJS-client Windows app to run online win Wine in Ubuntu online, Fedora online or Debian online

This is the Windows app named SockJS-client whose latest release can be downloaded as 1.5.2.zip. It can be run online in the free hosting provider OnWorks for workstations.

Download and run online this app named SockJS-client with OnWorks for free.

Follow these instructions in order to run this app:

- 1. Downloaded this application in your PC.

- 2. Enter in our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 3. Upload this application in such filemanager.

- 4. Start any OS OnWorks online emulator from this website, but better Windows online emulator.

- 5. From the OnWorks Windows OS you have just started, goto our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 6. Download the application and install it.

- 7. Download Wine from your Linux distributions software repositories. Once installed, you can then double-click the app to run them with Wine. You can also try PlayOnLinux, a fancy interface over Wine that will help you install popular Windows programs and games.

Wine is a way to run Windows software on Linux, but with no Windows required. Wine is an open-source Windows compatibility layer that can run Windows programs directly on any Linux desktop. Essentially, Wine is trying to re-implement enough of Windows from scratch so that it can run all those Windows applications without actually needing Windows.





SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. SockJS-client does require a server counterpart, such as SockJS-node, which is a SockJS server for Node.js. The API should follow HTML5 Websockets API as closely as possible. All the transports must support cross domain connections out of the box. It's possible and recommended to host a SockJS server on a different server than your main web site.


  • SockJS mimics the WebSockets API
  • After the script is loaded you can establish a connection with the SockJS server
  • Similar to the 'WebSocket' API, the 'SockJS' constructor takes one, or more arguments
  • Allows you to supply a list transports that may be used by SockJS
  • Both client and server use session identifiers to distinguish connections
  • Specify a minimum timeout in milliseconds to use for the transport connections
  • You can connect any WebSocket RFC 6455 compliant WebSocket client

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This is an application that can also be fetched from https://sourceforge.net/projects/sockjs-client.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.

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