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Spartan Engine download for Linux

Free download Spartan Engine Linux app to run online in Ubuntu online, Fedora online or Debian online

This is the Linux app named Spartan Engine whose latest release can be downloaded as SpartanEngine2025.12.04.20.10sourcecode.tar.gz. It can be run online in the free hosting provider OnWorks for workstations.

Download and run online this app named Spartan Engine with OnWorks for free.

Follow these instructions in order to run this app:

- 1. Downloaded this application in your PC.

- 2. Enter in our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 3. Upload this application in such filemanager.

- 4. Start the OnWorks Linux online or Windows online emulator or MACOS online emulator from this website.

- 5. From the OnWorks Linux OS you have just started, goto our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 6. Download the application, install it and run it.

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Spartan Engine


DESCRIPTION

SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.



Features

  • Modern Vulkan-first renderer with in-progress DirectX 12 backend and fully bindless design
  • Advanced lighting stack including atmospheric scattering, SSAO, screen-space shadows and reflections, and high-quality shadow mapping
  • Performance features such as variable rate shading, XeSS 2 and FSR 3 upscaling, dynamic resolution scaling, and TAA
  • Physically based camera and environment with auto-exposure, physical light units, and frustum/Hi-Z occlusion culling
  • PhysX-based physics, entity-component and event systems, thread pool, and CPU/GPU profiling tools
  • Extensive asset support (many font, image, and model formats) plus multiple complex demo worlds out of the box


Programming Language

C++


Categories

Game Engines

This is an application that can also be fetched from https://sourceforge.net/projects/spartan-engine.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.


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