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Free download Adventure: Revisited to run in Windows online over Linux online Windows app to run online win Wine in Ubuntu online, Fedora online or Debian online

This is the Windows app named Adventure: Revisited to run in Windows online over Linux online whose latest release can be downloaded as adventure.zip. It can be run online in the free hosting provider OnWorks for workstations.

Download and run online this app named Adventure: Revisited to run in Windows online over Linux online with OnWorks for free.

Follow these instructions in order to run this app:

- 1. Downloaded this application in your PC.

- 2. Enter in our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 3. Upload this application in such filemanager.

- 4. Start any OS OnWorks online emulator from this website, but better Windows online emulator.

- 5. From the OnWorks Windows OS you have just started, goto our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 6. Download the application and install it.

- 7. Download Wine from your Linux distributions software repositories. Once installed, you can then double-click the app to run them with Wine. You can also try PlayOnLinux, a fancy interface over Wine that will help you install popular Windows programs and games.

Wine is a way to run Windows software on Linux, but with no Windows required. Wine is an open-source Windows compatibility layer that can run Windows programs directly on any Linux desktop. Essentially, Wine is trying to re-implement enough of Windows from scratch so that it can run all those Windows applications without actually needing Windows.

SCREENSHOTS:

Adventure: Revisited to run in Windows online over Linux online


DESCRIPTION:

Adventure Revisited is my attempt at creating a lightweight but HIGHLY ACCURATE open-source and platform independent version of the classic Atari game Adventure.

So what is Adventure Revisited? Is it an emulator? A simulator? A port?

This may be the first instance of some sort of bizarre hybrid. As mentioned above, I used a dissassembled and annotated version of the original game's source code as a reference in creating this software. Certain pieces of the code could be considered "emulation" - for example, the player/missile collision detection is, in a way, emulating that particular part of the original hardware. I also kept all the game data in the same format as the original source where practical to ensure the most accuracy possible.

Features


User interface

OpenGL


Programming Language

C++



This is an application that can also be fetched from https://sourceforge.net/projects/adventurerevisited/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.

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