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glmark2-es2-drm - Online in the Cloud

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This is the command glmark2-es2-drm that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator

PROGRAM:

NAME


glmark2-es2-drm - OpenGL (ES) 2.0 benchmark suite

SYNOPSIS


glmark2-es2-drm [options]

DESCRIPTION


glmark2-es2-drm is a benchmark for OpenGL (ES) 2.0. It only uses the subset of the OpenGL
2.0 API that is compatible with OpenGL ES 2.0.

OPTIONS


-b, --benchmark BENCH
A benchmark to run: 'scene(:opt1=val1)*' (the option can be used multiple times)

-f, --benchmark-file FILE
Load benchmarks to run from a file containing a list of benchmark descriptions (one
per line) (the option can be used multiple times)

--validate
Run a quick output validation test instead of running the benchmarks

--frame-end METHOD
How to end a frame [default,none,swap,finish,readpixels]

--off-screen
Render to an off-screen surface

--visual-config
The visual configuration to use for the rendering target:
´red=R:green=G:blue=B:alpha=A:buffer=BUF'. The parameters may be defined in any
order, and any omitted parameters assume a default value of '1'

--reuse-context
Use a single context for all scenes (by default, each scene gets its own context)

-s, --size WxH
Size of the output window (default: 800x600)

--fullscreen
Run in fullscreen mode (equivalent to --size -1x-1)

-l, --list-scenes
Display information about the available scenes and their options

--show-all-options
Show all scene option values used for benchmarks (only explicitly set options are
shown by default)

--run-forever
Run indefinitely, looping from the last benchmark back to the first

--annotate
Annotate the benchmarks with on-screen information (same as -b :show-
fps=true:title=#info#)

-d, --debug
Display debug messages

-h, --help
Display help

BENCHMARKS


glmark2-es2-drm offers a suite of scenes that can be used to measure many aspects of
OpenGL (ES) 2.0 performance. The way in which each scene is rendered is configurable
through a set of options. To get the available scenes and their acceptable options you can
use the -l, --list-scenes command line option.

In glmark2-es2-drm, a benchmark is defined as a scene plus a set of option values. You
can specify the list and order of the benchmarks to run by using the -b, --benchmark
command line option (possibly multiple times). If no benchmarks are specified, a default
set of benchmarks is used. If a benchmark option is not specified it assumes its default
value (listed with -l, --list-scenes).

As a special case, a benchmark description string is allowed to not contain a scene name
(i.e. to start with ':'). In this case, any specified option values are used as the
default values for benchmarks following this description string.

EXAMPLES


To run the default benchmarks:

glmark2-es2-drm

To run a benchmark using scene 'shading' with a 'duration' of '5.0' seconds and
'shading' of type 'phong':

glmark2-es2-drm -b shading:duration=5.0:shading=phong

To run a series of benchmarks use the -b, --benchmark command line option multiple times:

glmark2-es2-drm -b shading:duration=5.0 -b build:use-vbo=false -b texture

To set default option values for benchmarks:

glmark2-es2-drm -b :duration=2.0 -b shading -b build -b :duration=5.0 -b texture

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