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mpcp - Online in the Cloud

Run mpcp in OnWorks free hosting provider over Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator

This is the command mpcp that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator

PROGRAM:

NAME


mpstore - store and transfer mpd state between daemons

SYNOPSIS


mpstore [host] > file

mpload [host] < file

mpcp [src] dest

mpmv [src] dest

mpswap [A] B

DESCRIPTION


These commands allow saving, loading, and transferring state between mpd daemons running
on different hosts.

mpstore dumps a daemon's state to stdout.

mpload loads a state dump from stdin and sends it to a daemon.

mpcp copies the state from the src daemon to the dest daemon, causing it to begin to play
the same song as the src daemon, at the same position.

mpmv moves the state, so the dest daemon is left playing what the src daemon was playing,
and the src daemon is paused.

mpswap exchanges the state of daemons A and B, swapping what they're playing.

The first hostname passed to each command can be omitted, if it is then the MPD_HOST
environment variable will be used. Like the MPD_HOST variable, the hostname can be of the
form "password@hostname" to specify a password. If any hostname is "-", the MPD_HOST
setting will be used.

The full list of state that is handled is:

the contents of the playlist
the playback state (playing, paused, stopped)
the currently playing song
the position within the playing song
the volume control
the repeat, random, and cross fade settings

LIMITATIONS


The host that state is transferred to must have the playing song available in its library,
with the same filename. It's ok if some other songs in the playlist are not available;
such songs will be skipped.

mpcp cannot perfectly synchronise playback between the two daemons. Network latency and
timing prevent this. It should manage better than 0.5 second accuracy. If you need better
accuracy of synchronised playback, you should probably use Pulse Audio.

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