This is the Windows app named ND2D whose latest release can be downloaded as nd2dsourcecode.tar.gz. It can be run online in the free hosting provider OnWorks for workstations.
Download and run online this app named ND2D with OnWorks for free.
Follow these instructions in order to run this app:
- 1. Downloaded this application in your PC.
- 2. Enter in our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.
- 3. Upload this application in such filemanager.
- 4. Start any OS OnWorks online emulator from this website, but better Windows online emulator.
- 5. From the OnWorks Windows OS you have just started, goto our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.
- 6. Download the application and install it.
- 7. Download Wine from your Linux distributions software repositories. Once installed, you can then double-click the app to run them with Wine. You can also try PlayOnLinux, a fancy interface over Wine that will help you install popular Windows programs and games.
Wine is a way to run Windows software on Linux, but with no Windows required. Wine is an open-source Windows compatibility layer that can run Windows programs directly on any Linux desktop. Essentially, Wine is trying to re-implement enough of Windows from scratch so that it can run all those Windows applications without actually needing Windows.
SCREENSHOTS
Ad
ND2D
DESCRIPTION
ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
Features
- GPU accelerated rendering via Flash Stage3D / Molehill to draw many sprites efficiently
- Sprite batching / Sprite clouds for rendering large numbers of images with less overhead
- Support for sprite sheets / texture atlases for optimizing texture usage
- Particle system implemented to run on GPU
- Display hierarchy (Scene2D, nodes, children etc.), with camera and scene support to manage large scenes
- Particle system implemented to run on GPU
Programming Language
ActionScript
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/nd2d.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.