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glslCanvas download for Windows

Free download glslCanvas Windows app to run online win Wine in Ubuntu online, Fedora online or Debian online

This is the Windows app named glslCanvas whose latest release can be downloaded as 0.1.8sourcecode.zip. It can be run online in the free hosting provider OnWorks for workstations.

Download and run online this app named glslCanvas with OnWorks for free.

Follow these instructions in order to run this app:

- 1. Downloaded this application in your PC.

- 2. Enter in our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 3. Upload this application in such filemanager.

- 4. Start any OS OnWorks online emulator from this website, but better Windows online emulator.

- 5. From the OnWorks Windows OS you have just started, goto our file manager https://www.onworks.net/myfiles.php?username=XXXXX with the username that you want.

- 6. Download the application and install it.

- 7. Download Wine from your Linux distributions software repositories. Once installed, you can then double-click the app to run them with Wine. You can also try PlayOnLinux, a fancy interface over Wine that will help you install popular Windows programs and games.

Wine is a way to run Windows software on Linux, but with no Windows required. Wine is an open-source Windows compatibility layer that can run Windows programs directly on any Linux desktop. Essentially, Wine is trying to re-implement enough of Windows from scratch so that it can run all those Windows applications without actually needing Windows.

SCREENSHOTS

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glslCanvas


DESCRIPTION

glslCanvas is a JavaScript library for loading and animating GLSL fragment and vertex shaders inside HTML canvas elements with WebGL. Developers can attach shaders through HTML data attributes or instantiate a programmable canvas sandbox in JavaScript. The library automatically creates the WebGL context, compiles the supplied shader, and begins rendering it. Shaders can be loaded from inline strings or external URLs and reloaded while the page is running. Built-in uniforms expose elapsed time, viewport resolution, mouse position, and ordered texture inputs. Custom uniforms and textures can also be supplied, making the library useful for shader demos, generative graphics, interactive backgrounds, and learning tools.



Features

  • Automatic WebGL canvas initialization
  • Fragment and vertex shader loading
  • Inline and external shader sources
  • Live shader reloading
  • Built-in time, mouse, and resolution uniforms
  • Custom uniforms and texture inputs


Programming Language

JavaScript


Categories

HTML/XHTML

This is an application that can also be fetched from https://sourceforge.net/projects/glslcanvas.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.


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